In 2013 I joined Christer Kaitila’schallenge to release one game every month. It seemed like an
impossible task. In the previous two years I had produced one lousy
game and one promising prototype. I needed something to kick me into
gear, and this challenge looked just right.
I launched my Hexels art commission page. So you can pay me 10$ to make a one-of-a-kind piece of Hexels art, done in my style, and get it in print-quality resolution along with a few wallpaper sizes.
Right now commissions are open and I’m ready to make some art.
Hey, all. This is a comic I started on 24 Hour Comic Day, but I only managed to complete 12 pages on that day. That makes it a technical failure, but I decided it was worth finishing regardless of that.
I’m Jeremy Penner, a 30-year-old programmer from rural Manitoba, currently living in Ottawa, ON in Canada. I’ve been making videogames more or less since I learned how to read. I founded Glorious Trainwrecks in 2007, started an online monthly 2-hour game jam called the Klik of the Month Klub, and organized the first Pirate Karts, where people are encouraged to make as many games as possible in a single weekend.
I play the guitar badly, the accordion atrociously, the piano fairly well, and I’m currently employed making audio tour apps for museums.